Thailand, Singapore, Malaysia, Philippines — Pocket MapleStory SEA kick-starts a search for founding MapleStory SEA players through a friend-finding webpage today.
Today, PlayPark launches the “Find Maple Friend” campaign to commemorate MapleStory SEA’s ten-year-history with players. Via the platform, Pocket MapleStory SEA hopes to get in touch with the pioneer batch of MapleStory SEA players who were featured on The New Paper in 2005 and awarded the “Mark of Beta” — a symbolic in-game bandanna acknowledging beta participants. Players can also look for their past guilds and in-game friends from a simple shout-out on the notice board at the “Find Maple Friend” page.
PlayPark, publisher of the Pocket MapleStory SEA, wishes to reconnect with players of the long-standing MMORPG franchise at an upcoming invite-only event by Pocket MapleStory SEA in early 2016.
In a recent survey, players quoted that the top reason for playing MapleStory SEA was because of the game’s strong community. Friendships and camaraderie forged during gameplay and continuous updates are key contributing factors to the success of the game which joins the elite list of games “10 and still going strong” this year.
“I left MapleStory before Facebook was common,” said ex-gamemaster, GMAHangman. “I would definitely like to catch up with my old pals and revisit the good times with them in Pocket MapleStory SEA.”
Pocket MapleStory SEA is the mobile adaptation of the PC game, MapleStory SEA. It features single-player adventure modes, party raids and new quests only available in Pocket MapleStory SEA. The Southeast Asia version will be available for players in Singapore, Malaysia, Philippines and Thailand in 2016.
Players will receive rewards upon launch when they sign up at newly released preregistration page for the anticipated mobile release.
More information about Pocket MapleStory SEA’s friend-finding campaign, preregistration page and beta players can be found from the following websites:
Related articles across the web
Is a bibliophile and technophile other than being an early adopter, an avid gamer, anime otaku, trekker, and photographer. He is an advocate of “Free Culture”, “Open Knowledge”, “Creative Commons”, “Free/Libre Open-Source Software”, and the “Fediverse” (federated social-network).
His first online project was in 1998 when he launched the unofficial website for Ansalon MUD (a text-based online game) and his own community forums Laibcoms.Community. Today, he owns a variety of online properties and help others establish their online presence.