The Free Game Alliance (FGA) is a great collection of Open Source games, one per genre, which will keep you busy for years to come.
The founding members are MegaGlest, PlaneShift, Rigs of Rods, The Battle of Wesnoth, and Xonotic. Two of which I started playing a few years back — The Battle of Wesnoth and Xonotic (formerly known as Nexuiz).
There isn’t much information about the Free Game Alliance yet, like their objectives or goals, what their plans are, how ordinary gamers can help and contribute (by ordinary I mean: non-coders, non-gfx artists, and so on). For example, why restrict the FGA initiative to one game per genre? What is the idea behind it? Wouldn’t it discourage other Free/Libre Open-Source Software (“FLOSS”) games from joining?
Regardless, this organization looks promising and may well keep FLOSS game developers encouraged to keep going and developing great games — cross-platform. Since this is their first day, we’ll give them time to introduce themselves to the public.
With that said, let’s look at each founding games from FGA’s own words:
A 3D real-time strategy (RTS) game where you control the armies of one of seven different factions: Tech, Magic, Egyptians, Indians, Norsemen, Persian, or Romans. All action is real time and you have to be quick and take the right decisions for your army to be successful. The game can be expanded with new armies and new functionalities.
Official website: megaglest.org
A Role-Playing Game (RPG) immersed into a 3D virtual fantasy world. PlaneShift is made by a group of RPG enthusiasts who decided to make the impossible: an MMORPG built from scratch! The game is not completed, but playable with dozens of players online you can partner with. Many playable races, a large world to explore, magic, quests, and combat. Invent your alter-ego and role-play him with your friends, increase your skills, find new rare magical items or weapons, become a famous crafter!
Official website: planeshift.it
Rigs of Rods
Started as a physics engine and then evolved in a playable game! What makes Rigs of Rods different to most simulators is its unique soft-body physics: vehicles, machines, objects, etc. are simulated in real-time as flexible soft-body objects. Plenty of vehicles to choose from made by the community are multiplying the fun. You can drive race cars, cranes, monster trucks, 4-wheel drive cars, rock-crawlers, boats, planes, and many more!
Official website: rigsofrods.com
The Battle for Wesnoth
A tactical Turn-Based Strategy (TBS) game with a high fantasy theme. Build up a great army, gradually turning raw recruits into hardened veterans. Being turn-based it gives you the chance to think about all your moves and greatly enhances the strategy element. There are at least two hundred unit types, sixteen races, six major factions, and hundreds of years of history. The world of “Wesnoth” is absolutely huge and only limited by your creativity – make your own custom units, create your own maps, and write your own scenarios or even full-blown campaigns.
Official website: wesnoth.org
A fast-paces First-Person Shooter (FPS) providing addictive arena shooter gameplay which is all spawned and driven by the community itself. Xonotic is a direct successor of the Nexuiz project with years of development between them, and it aims to become the best possible open-source FPS of its kind.
Official website: xonotic.org
Free Game Alliance official website: freegamealliance.com
Is a self-confessed bibliophile and technophile other than being an early adopter, an avid gamer, a geek, nerd, role-player, anime otaku, and trekker.
His first online project was in 1998 when he launched the unofficial website for Ansalon MUD (a text-based, telnet online game) and his own community forums Laibcoms.Community. By 2003 he created his work blog GM-Yukino which grew into gameshogun™, Snoworld™, and techmagus™ over the years.
Yuki’s latest project is Verses.Space™, a Free Culture / Creative Commons, collaborative, and shared-world, worldbuilding and writing project.
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