After months of building out their Marketplace Demo and securing partnerships from the traditional gaming world, theGamerToken project will open its Token Sale to the public on September 27th! Contributors will be able to participate after their successful registration on the Token Foundry platform.
This follows GamerToken’s recent partnership announcement with international esports team Tempo Storm, which will include the integration of Tempo Storm’s upcoming deckbuilding game, “The Bazaar”, into the GamerToken ecosystem.
“After a year of hard work and gainful partnerships, we are happy to announce the GTX Token Sale to our community. We look forward to providing the gaming industry with new means of engaging their players and introducing a range of benefits for developers, publishers and gamers,” said CEO of GamerToken, Jens Knauber.
GamerToken, a game developer-supported project, features a global marketplace for trading, renting and designing unique in-game items on the Ethereum blockchain. The GTX token is used to transact in the GamerToken Marketplace and will offer a staking mechanism, allowing users to vote on design and crowdfunding projects.
The GTX Token Sale adheres to the Token Foundry’s Standards for Consumer Tokens, which is a framework for selling consumer tokens and launching decentralized networks, ensuring that GTX tokens will be offered to actual users of the network.
Now the GTX token can be tested in a blockchain integrated version of the popular MMO Fiesta Online published by the leading game company gamigo group. Players can earn GTX and unique items for their in-game achievements and trade them on the decentralized Marketplace Demo.
GamerToken will announce additional game developer launch partners in the coming weeks leading up to their public sale.
All details of the GamerToken Token Sale, such as dates and contribution requirements, are subject to change at the discretion of the GamerToken team.
Is a bibliophile and technophile other than being an early adopter, an avid gamer, anime otaku, trekker, and photographer. He is an advocate of “Free Culture”, “Open Knowledge”, “Creative Commons”, “Free/Libre Open-Source Software”, and the “Fediverse” (federated social-network).
His first online project was in 1998 when he launched the unofficial website for Ansalon MUD (a text-based online game) and his own community forums Laibcoms.Community. Today, he owns a variety of online properties and help others establish their online presence.
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