When it comes to sandbox MMORPGs, one feature that completes the immersion is the changing weather. True, some themepark MMORPGs have a weather system but it ends there.
A feature that is lacking in most MMORPGs is a changing weather system. True, some themepark MMORPGs have this implemented in one way or another but it ends there — it has no effect in the environment, the NPCs, and the player characters.
This is what makes sandbox games, and in particular, sandbox MMORPGs exciting, and Life is Feudal: MMO implemented these features perfectly. Here’s what it looks like in the game when it is the autumn season.
Is a self-confessed bibliophile and technophile other than being an early adopter, an avid gamer, a geek, nerd, role-player, anime otaku, and trekker.
His first online project was in 1998 when he launched the unofficial website for Ansalon MUD (a text-based, telnet online game) and his own community forums Laibcoms.Community. By 2003 he created his work blog GM-Yukino which grew into gameshogun™, Snoworld™, and techmagus™ over the years.
Yuki’s latest project is Verses.Space™, a Free Culture / Creative Commons, collaborative, and shared-world, worldbuilding and writing project.
<span class='p-name'>Autumn Season Arrives in Life is Feudal: MMO</span> by gameshogun™ is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. Permissions beyond the scope of this license may be available at Legal Notice.